:: SEASON ONE ::

September '05 - August '07

 

by Claire Rooney

Dawn Summers is the Key, an ancient entity given the form and memories of a normal girl. She was entrusted to the slayer, Buffy, for safekeeping against the hell-god, Glorificus. With Glory defeated, Dawn Summers believed her destiny as a destructive force in the universe was put to rest forever.

Striking out on her own for the first time, Dawn is just looking for the normal life her sister always wanted. What she finds is trouble with a capital Transdimensional portal. Fate has not forgotten the young woman and her life is thrown back into turmoil. But she's been given a helping hand in the form of a watcher, a witch, a hunter and an enigma. Her quest is clear; find the keys, avoid the enemy, discover her fate.

by Claire Rooney

Nadya is surprised to find herself an object of interest to the powerful and handsome ruler of the next world the keyhunters have travelled to. The world paints a peaceful visage with no weapons or tangible magicks, but is everything as it seems? Dawn gets to grip with the idea that she may or may not have controllable power within her, under the guidance of Devon.

September 7th '05 Read in HTML September 21st '05 Read in HTML

by Claire Rooney

In a world devoted to learning and knowledge, Jason strikes up a risky deal with a museum curator in exchange for one of the keys. Dawn learns some valuable information about keys and dimensions, while Nadya sets about finding something to stop the gang and herself from falling victim to more powerful enemies.

by Claire Rooney

When the gang learn that the next key somehow travelled back in time and was destroyed twenty years ago, they risk themselves to get it back and save it from a mysterious priest.

October 5th '05 Read in HTML October 19th '05 Read in HTML

by Claire Rooney

The keyhunters learn a valuable lesson when they step onto a diseased world. A world devastated by an illness of the mind, brought on by a being that eerily reminds Dawn of her beginnings as a human.

by Claire Rooney

When Jason learns that the next key is being held by a vampire that refuses to trade with humans, Devon comes up with a plan that may be more than the ever-ready Jason bargained for.

November 5th '05 Read in HTML November 16th '05 Read in HTML

by Claire Rooney

The keyhunters become trapped on a strange world that Devon desperately needs to escape. But the danger she faces, is not the only danger this world has to offer.

by Claire Rooney

The hopes of a relaxing break in Canada, while Samuel makes contact with a Watcher's council source who has one of the Keys, are dashed when an unknown entity causes everyone in the small town to take on different out-of-character roles.

November 30th '05 Read in HTML December 14th '05 Read in HTML

by Claire Rooney

After too many close calls, the group's next priority is to find a way to keep the keys safe while they find the rest. Dawn approaches one of her most trusted allies... but the outing isn't without some painful home truths.

by Claire Rooney

The group land on a world overrun by dragons, but that is not the only monster to surface within their midst.

November 8th '06 Read in HTML August 4th '07 Read in HTML

by Claire Rooney

Reeling from recent events, the group pull together to free twin keys from a dictator bent on world domination.

by Claire Rooney

Dawn finds herself alone in a strange environment as she hunts down the last key.

August 8th '07 Read in HTML August 11th '07 Read in HTML

by Claire Rooney

The team are divided as the final fates of the Keys are decided. Will Dawn and the gang be able to save the world, or will all their hard work come to nothing with this final challenge?

August 15th '07 Read in HTML